Create face normal
From Macros Wiki
Jump to navigationJump to search
! find the middle of each selected face and create
! a 3d line that is normal to the face at that point
! --------------------------------------------------
normal_length = 1 | ! length of surface normal to create |
get_selected_solid_list | ! get list of selected solids |
num_solids = number_of_solids | |
if num_solids<1 then stop "Please select at least 1 face" | |
num_points = 0 | |
for i=1 to num_solids |
- sol_ref = next_solid_ref
- get_solid_selected_face_list sol_ref
- num_faces = number_of_faces
- for j=1 to num_faces
- face_ref = next_face_ref
- get_solid_face_uv sol_ref, face_ref, u1, v1, u2, v2
- uu = (u1 + u2)/2
- vv = (v1 + v2)/2
- get_solid_face_point sol_ref, face_ref, uu, vv, x1, y1, z1
- get_solid_face_normal sol_ref, face_ref, uu, vv, vx, vy, vz
- x2 = x1 + (vx * normal_length)
- y2 = y1 + (vy * normal_length)
- z2 = z1 + (vz * normal_length)
- contour_3d [
- start x1, y1, z1
- line x2, y2, z2
- ]
- next j
next i |
redraw |