GET ROTATE MATRIX: Difference between revisions

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{{Command|syntax=GET_ROTATE_MATRIX <matrix array>, <vx>, <vy>, <vz>, <angle>
{{Command|syntax=GET_ROTATE_MATRIX <matrix array>, <vx>, <vy>, <vz>, <angle>
|description=: remember colons, i fixed all youve missed so far.
|description=Set an array variable to the transformation matrix required to perform a 3D rotation.


|param1=<matrix array>|param1_desc={{matrix array}}
|param1=<matrix array>|param1_desc={{matrix array}}

Revision as of 22:43, 26 July 2010

Command

GET_ROTATE_MATRIX <matrix array>, <vx>, <vy>, <vz>, <angle>


Set an array variable to the transformation matrix required to perform a 3D rotation.

Parameters

<matrix array>
A transformation matrix contains 12 values. These are stored in an array variable that must be defined to hold at least 12 values. If the array variable is defined with a size of more than 12, the first 12 values are used for the transformation matrix.
<vx>
the X component of a vector.
<vy>
the Y component of a vector.
<vz>
the Y component of a vector.
<angle>
angle value, either degrees or radians. Positive angles indicate a CCW direction, negative for CW.

Use the DEGREES or RADIANS commands to switch between the two angle modes.

Example

- GET_ROTATE_MATRIX